![]() In order to survive, you’ll need to learn to blend in while also scrounging for supplies to craft and keep you healthy. Even among the blown-out homes where outcasts unable to take Joy live, fancy clothes or reminders of the good life will cause the drug-free “Downers” to respond with equal fury. ![]() Dress the wrong way or act out in public, and the fine folk of the village will call the Constabulary to beat the Joy back into you, which can make for some harrowing escapes at first, but eventually start to get a little too repetitive. When you don’t conform in We Happy Few’s society, things tend to get violent, fast. We Happy Few’s story comprises three individual tales of those who have renounced their daily dose of Joy - each for different reasons that keep the each character’s story unique and refreshing. There are nods everywhere to the war propaganda of the 1940s, 1984’s “Big Brother” and thoughtcrimes, and A Clockwork Orange’s unapologetic violence. The citizens of Wellington Wells have turned to a drug called Joy to suppress the unpleasant memories central to the story, but sometimes it feels like We Happy Few can’t nail down reliable reactions to Joy - some users become stupid, others vacant and vaguely cheery, while others become incredibly violent. Set among a chain of small islands in a self-imposed isolation from the rest of Britain, We Happy Few introduces an alternate history of the aftermath of WW2 with a very interesting twist that provides the framework for some very compelling stories. ![]() We Happy Few’s reliance on copy-pasted rows of uninteresting buildings and lifeless townsfolk (until you provoke them) sometimes makes traversing its randomized world a chore - but its collection of hand-crafted encounters across three engaging stories with unique characters are where this world truly comes alive, even if you aren’t on drugs. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |